![]() Like its predecessors Xenoblade Chronicles and Xenoblade Chronicles X, there are separate area themes for night and day in most areas (although one will be a remix of the other), with the night themes being subdued and the day themes (usually) being more energetic. While most tracks in Xenoblade Chronicles 2 and Torna ~ The Golden Country only fall into one of the above categories, there is some overlap for example, Where We Used to Be is both a menu theme and a cutscene theme. The individual tracks can broadly be split into the categories of cutscene themes (music that plays during a cutscene), battle themes (music that plays in scripted battles and/or when an enemy is targeting a Driver), area themes (music that plays in the overworld outside of battle), menu themes (music that plays specifically while in a menu), and jingles (short tracks, often under 10 seconds long, that often play when a specific overworld or menu action is done). 4.3 Xenoblade Chronicles 2 Sound Selection.4.2 Xenoblade Chronicles 2 Kingdom of Torna Original Soundtrack.2.1.1 Motifs featured in Elysium, in the Blue Sky. ![]()
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